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模块:Llllitem
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此模块的文档可以在Module:Llllitem/doc创建
-- @Author: [[User:Leranjun]] [[User:Zth]]
local p = {}
local getArgs = require("Module:Arguments").getArgs
local DATA = mw.loadData("Module:Llllitem/data")
function p.main(frame)
local args = getArgs(frame, {parentOnly = true, removeBlanks = false})
local arg1, arg2, arg3 = mw.ustring.lower(args[1] or ""), args[2], args[3]
local item = DATA.AKA[arg1] or arg1
local data = DATA.ITEMS[item]
if data == nil then
return "<span class=\"error\">错误的道具名!</span>"
elseif data.force3 and arg3 == nil then
return "<span class=\"error\">模板Llllitem缺失必要参数!</span>"
end
local file = data.file or mw.ustring.upper(item)
local rank, displayrank = ""
if data.force3 then
rank = DATA.AKA[arg3] or arg3
if data.rare then
displayrank = data.rare[rank]
end
rank = "("..rank..")"
displayrank = displayrank and ("("..displayrank..")")
end
local r = tostring( mw.html.create('span'):addClass("game-item")
:wikitext(
"[[file:LLLL "..file..rank..
".png|x40px|link=]]"
)
).." "..(data.before or file)..(displayrank or rank)
if arg2 == "" or arg2 == "0" or not (arg2 or data.default) then
return r
end
return r.." "..(arg2 or data.default)..(data.after or "")
end
return p